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Einwimz

A Lexicon Game

Welcome to the world of Einwimz. The basic idea is that each player takes on the role of a scholar, from before scholarly pursuits became professionalized (or possibly after they ceased to be). You are cranky, opinionated, prejudiced, and eccentric. You are also collaborating with a number of your peers -- the other players -- on the construction of an encyclopedia about Einwimz. Despite the fact that your peers are self-important, narrow-minded dunderheads, they are honest scholars. No matter how strained their interpretations are, their facts are as accurate as historical research can make them. So if you cite an entry, you have to treat its factual content as true! (Though you can argue vociferously with the interpretation and introduce new facts that shade the interpretation.)

Current Events: J1 is underway, and will run until 19 July 2017.

Game Rules

New players may join in at any time. If you have questions, check the FAQ or ask here.
The core of the game is based on "Lexicon: an RPG", however the original source of this page has been lost to the interwebs.

  1. Scholars shall dib (reserve - see Rules For Dibbing), and then write, one entry per turn. Turns loop from A to Z back to A. Turns will initially be one week. We'll see how things go.
  2. Entries shall cite two phantom (unwritten) entries and, after the first turn, one existing entry.
  3. Scholars shall neither cite themselves, nor write phantoms they were the first to cite.
  4. Turns proceed alphabetically. All of the phantoms for that letter must be chosen first. Scholars may then proceed to any other unwritten phantom. (ie, the first turn is A, then B, and so on.)
  5. Of your required two phantom citations, only one cited phantom can be newly defined (ie, in this turn).
  6. The required per-turn citations must not be to entries or phantoms created in the current turn.
  7. Rule of A: During turn A, scholars may write new A entries instead of defining an existing A phantom. In all other turns, a scholar must choose from the existing list of phantoms.

Example of Play (first turn)

  1. On the first turn, Sbp Pŵt defines his one entry for the letter A: Abecedarium of Gnooves (Rule 1).
  2. In Abecedarium of Gnooves, he creates two phantoms: Bensaro and Snearking (Rule 2).
  3. Sbp MAY NOT define Bensaro and Snearking at this time, or ever in the future. (Rule 3).
  4. On the next turn, all phantoms for the letter B (like Big Big Sea) must be defined (Rule 4) before a scholar may select other terms.

Example of Play (all other turns)

  1. It's turn 2, letter B, and scholars must first define all phantoms starting with that letter (Rule 4) If these are exhausted, scholars must author a new term starting with B.
  2. Sbp wants the Big Big Sea and commits an edit saying so (Rule 1).
  3. He checks "What links here" on the Big Big Sea page to see what truths, if any, are known.
  4. He also searches for the expression/term in the "search" box to find any unlinked mention of her entry.
  5. He writes the entry, and cites two phantoms (existing or not) and one previously written entry. (Rule 2).
  6. His citations, however, must not be those he's previously created (Rule 3; see Einwimz Index and FAQ).
  7. The "previously written entries" must also have been created or defined before the current turn of play. (Rule 5).

How To Participate

You can "go above and beyond" your entries by also updating the Einwimz Index, Einwimz Timeline, Einwimz Who's Who, and Einwimz Geography based on your turn. If you don't, no worries - it'll get done eventually.

First, read as much of the existing canon as you can! (This will, of course, get harder as the game progresses.) Then create an account and log in. Tell Rich that you want to play, so he can add you to the right permission group. Add this page to your watch list, so that you know when a new round is starting.

Defining a new entry is as simple as going to its URL or clicking any red links (phantoms). For example, to create "Pony", go to http://lexicon.tm3.org/index.php/Pony, click "create" or "edit", and begin typing. More information (creating headers, links, bold, italic, etc.) can be found at Wikipedia:Help:Editing.

In-game discussion about terms should occur at the bottom of each entry. Out-of-game comments should appear on the entry's "discussion" page. Be warned: other scholars may take heated issue with your comments!

Finally, consider writing a brief intro about your scholar (ex. Rich Bowen). This is NOT a "turn" - this is just you fleshing out your character, much like you'd do before a new tabletop campaign. You should not reference phantom links in your scholar description - just blurb a bio, and if entries happen to be defined later during play (by yourself or someone else), you can retroactively apply links.